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ipdf/code.git
2014-09-10
David Gow
The QuadTree is ~72% more amazing.
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2014-09-10
Sam Moore
Add MPFRC++ mpreal type
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2014-09-04
Sam Moore
Fix compiling with non doubles
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2014-09-04
David Gow
// there is no elegance here. only sleep deprivation...
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2014-09-02
Sam Moore
Compositing on CPU sort of kind of works if we ignore...
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2014-09-01
Sam Moore
Classify Beziers, use DeCasteljau for CPU renderer
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2014-08-28
Sam Moore
Careful, you may have to shade your eyes
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2014-08-28
David Gow
Mostly working, optimize curves completely within nodes.
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2014-08-28
David Gow
Slighlymoreworkingish
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2014-08-28
David Gow
Crash instead of generating NaN. This breaks everything.
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2014-08-27
David Gow
Infinite Quadtree precision now works with some Béziers
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2014-08-27
David Gow
Add a vec2 struct.
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2014-08-26
Sam Moore
A Song of Floodfills and Segfaults
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2014-08-25
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-08-25
Sam Moore
Shading still doesn't work
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2014-08-25
David Gow
Some half-done quadtree experiments.
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2014-08-24
Sam Moore
Support colours in shading
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2014-08-21
David Gow
Béziers magically work with the QuadTree (sometimes)
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2014-08-21
David Gow
More broken quadtree monstrosity.
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2014-08-20
David Gow
Totally break Quadtree Béziers.
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2014-08-20
David Gow
Added a Bezier::ReParametrise() function.
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2014-08-19
David Gow
Fix adding text.
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2014-08-18
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-08-18
Sam Moore
Go nuts with Qt
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2014-08-18
David Gow
Fix kerning for the first pair of characters
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2014-08-18
David Gow
Terrible hacky SolveCubic.
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2014-08-18
David Gow
Slightly better kerning maybe?
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2014-08-18
Sam Moore
Make Qt4 work
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2014-08-17
Sam Moore
Inflict Qt4 upon the codebase
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2014-08-17
Sam Moore
Make project relevant to Mechatronics
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2014-08-15
David Gow
Don't write past the end of a GPU mem buffer.
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2014-08-14
David Gow
Re-fix QuadTree GPU rendering, discard groups
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2014-08-14
Sam Moore
Attempt Shading + Bezier Bounds (hopefully) correct
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2014-08-14
Sam Moore
Make bezier control point coordinates relative
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2014-08-14
Sam Moore
Fix ymax in GROUP bounding box
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2014-08-14
Sam Moore
SVG tests are 100% less symlinky
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2014-08-14
Sam Moore
Groups are a thing and sort of have a bounding box now
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2014-08-14
Sam Moore
Bezier bounds rectangles are calculated correctly
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2014-08-13
David Gow
Support some more SVG stuff.
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2014-08-13
David Gow
Clipping for RECT types. Breaks a little.
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2014-08-13
David Gow
Use correct font metrics from truetype files.
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2014-08-13
David Gow
Automatically generate quadtree children.
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2014-08-13
David Gow
I am an idiot: the quadtree code is now fixed.
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2014-08-13
David Gow
A bunch of OpenGL debug annotations.
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2014-08-12
Sam Moore
SVG transforms now less broken
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2014-08-12
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-08-12
David Gow
Still-broken quadtree shenanigans!
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2014-08-12
Sam Moore
Only slightly totally broken SVG transformations
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2014-08-12
Sam Moore
SVG text and line elements
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2014-08-12
Sam Moore
Make adding text to the document easier
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2014-08-12
Sam Moore
Deal with groups in SVG parsing
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2014-08-08
Sam Moore
Merge branch 'master' of git://git.ucc.asn.au/ipdf...
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2014-08-07
David Gow
Yes, we do need to delete m_op somehow.
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2014-08-07
David Gow
"fixed" Rational::ToDouble().
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2014-08-07
David Gow
Fix compiling with Arbint/Gmpint rationals
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2014-08-07
David Gow
Fix SVG rendering of glyphs.svg
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2014-08-07
David Gow
The power of truetype font rendering!
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2014-08-07
Sam Moore
Make it work on Cabellera (again)
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2014-08-07
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-08-07
Sam Moore
Cubic Beziers and more SVG stuff
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2014-08-06
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-08-06
David Gow
Some QuadTree fixes.
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2014-08-06
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-08-06
Sam Moore
The view size is not 640x480 and hasn't been for a...
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2014-08-06
David Gow
QuadTree should segfault less frequently.
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2014-08-05
David Gow
Fix Bézier CPU rendering.
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2014-08-05
David Gow
Fix beziers on GPU.
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2014-08-05
David Gow
Fix a huge bunch of memory corruption bugs in GL
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2014-08-05
David Gow
Don't try to unmap buffers which aren't mapped.
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2014-08-05
Sam Moore
Perpetrate SVG on the codebase
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2014-08-04
Sam Moore
CS Lab machines have met their nemesis
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2014-08-04
Sam Moore
Apparently things were done
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2014-08-03
Sam Moore
Remove terrible "pow()" functions
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2014-08-03
Sam Moore
VFPU derpage fixed
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2014-07-29
Sam Moore
Add VFPU::Float (but it is broken)
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2014-07-29
Sam Moore
Use "Real" in CPU renderer for filled circles
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2014-07-25
Sam Moore
Get it compiling on Cabellera (g++0x not c++11)
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2014-07-23
David Gow
More QuadTree code.
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2014-07-16
David Gow
Fix some quadtree rendering bugs.
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2014-07-16
David Gow
Quadtree Rendering for CPU transorm+render
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2014-07-15
David Gow
QuadTree Rendering with GPU coord transform.
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2014-07-15
David Gow
We should compile even if REAL is not 5
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2014-07-14
David Gow
Actually add the Quadtree coordinate code
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2014-07-14
David Gow
Quadtree transforms
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2014-07-07
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-07-07
David Gow
Quadtrees! (Almost)
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2014-07-07
Sam Moore
Change Rational<Arbint> -> Rational<Gmpint>
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2014-07-07
Sam Moore
Now with GNU MultiPrecision (GMP) integers
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2014-07-07
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-07-07
David Gow
Zooming is now sligtly less slow.
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2014-07-07
Sam Moore
C++11 lambdas - are they really worth it?
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2014-07-07
David Gow
Divide some numbers by 5.
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2014-07-07
David Gow
Fix GPU rendering a bit. Will probably break >1 ob
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2014-07-07
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-07-07
David Gow
Clear the carry/borrow flag before add/sub
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2014-07-07
Sam Moore
Arbint subtraction/addition deal with borrow/carry...
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2014-07-07
Sam Moore
Arbint subtraction should work* now
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2014-07-06
Sam Moore
More debugging, harder realops test
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2014-07-06
David Gow
Maybe this is more correct. realops likes it.
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2014-07-06
David Gow
digit_t is now unsigned, asm division for 1 digit
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