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ipdf/code.git
2014-08-14
David Gow
Re-fix QuadTree GPU rendering, discard groups
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2014-08-14
Sam Moore
Attempt Shading + Bezier Bounds (hopefully) correct
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2014-08-14
Sam Moore
Make bezier control point coordinates relative
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2014-08-14
Sam Moore
Fix ymax in GROUP bounding box
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2014-08-14
Sam Moore
SVG tests are 100% less symlinky
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2014-08-14
Sam Moore
Groups are a thing and sort of have a bounding box now
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2014-08-14
Sam Moore
Bezier bounds rectangles are calculated correctly
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2014-08-13
David Gow
Support some more SVG stuff.
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2014-08-13
David Gow
Clipping for RECT types. Breaks a little.
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2014-08-13
David Gow
Use correct font metrics from truetype files.
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2014-08-13
David Gow
Automatically generate quadtree children.
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2014-08-13
David Gow
I am an idiot: the quadtree code is now fixed.
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2014-08-13
David Gow
A bunch of OpenGL debug annotations.
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2014-08-12
Sam Moore
SVG transforms now less broken
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2014-08-12
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-08-12
David Gow
Still-broken quadtree shenanigans!
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2014-08-12
Sam Moore
Only slightly totally broken SVG transformations
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2014-08-12
Sam Moore
SVG text and line elements
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2014-08-12
Sam Moore
Make adding text to the document easier
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2014-08-12
Sam Moore
Deal with groups in SVG parsing
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2014-08-08
Sam Moore
Merge branch 'master' of git://git.ucc.asn.au/ipdf...
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2014-08-07
David Gow
Yes, we do need to delete m_op somehow.
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2014-08-07
David Gow
"fixed" Rational::ToDouble().
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2014-08-07
David Gow
Fix compiling with Arbint/Gmpint rationals
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2014-08-07
David Gow
Fix SVG rendering of glyphs.svg
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2014-08-07
David Gow
The power of truetype font rendering!
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2014-08-07
Sam Moore
Make it work on Cabellera (again)
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2014-08-07
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-08-07
Sam Moore
Cubic Beziers and more SVG stuff
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2014-08-06
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-08-06
David Gow
Some QuadTree fixes.
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2014-08-06
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-08-06
Sam Moore
The view size is not 640x480 and hasn't been for a...
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2014-08-06
David Gow
QuadTree should segfault less frequently.
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2014-08-05
David Gow
Fix Bézier CPU rendering.
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2014-08-05
David Gow
Fix beziers on GPU.
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2014-08-05
David Gow
Fix a huge bunch of memory corruption bugs in GL
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2014-08-05
David Gow
Don't try to unmap buffers which aren't mapped.
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2014-08-05
Sam Moore
Perpetrate SVG on the codebase
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2014-08-04
Sam Moore
CS Lab machines have met their nemesis
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2014-08-04
Sam Moore
Apparently things were done
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2014-08-03
Sam Moore
Remove terrible "pow()" functions
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2014-08-03
Sam Moore
VFPU derpage fixed
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2014-07-29
Sam Moore
Add VFPU::Float (but it is broken)
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2014-07-29
Sam Moore
Use "Real" in CPU renderer for filled circles
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2014-07-25
Sam Moore
Get it compiling on Cabellera (g++0x not c++11)
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2014-07-23
David Gow
More QuadTree code.
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2014-07-16
David Gow
Fix some quadtree rendering bugs.
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2014-07-16
David Gow
Quadtree Rendering for CPU transorm+render
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2014-07-15
David Gow
QuadTree Rendering with GPU coord transform.
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2014-07-15
David Gow
We should compile even if REAL is not 5
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2014-07-14
David Gow
Actually add the Quadtree coordinate code
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2014-07-14
David Gow
Quadtree transforms
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2014-07-07
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-07-07
David Gow
Quadtrees! (Almost)
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2014-07-07
Sam Moore
Change Rational<Arbint> -> Rational<Gmpint>
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2014-07-07
Sam Moore
Now with GNU MultiPrecision (GMP) integers
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2014-07-07
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-07-07
David Gow
Zooming is now sligtly less slow.
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2014-07-07
Sam Moore
C++11 lambdas - are they really worth it?
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2014-07-07
David Gow
Divide some numbers by 5.
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2014-07-07
David Gow
Fix GPU rendering a bit. Will probably break >1 ob
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2014-07-07
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-07-07
David Gow
Clear the carry/borrow flag before add/sub
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2014-07-07
Sam Moore
Arbint subtraction/addition deal with borrow/carry...
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2014-07-07
Sam Moore
Arbint subtraction should work* now
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2014-07-06
Sam Moore
More debugging, harder realops test
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2014-07-06
David Gow
Maybe this is more correct. realops likes it.
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2014-07-06
David Gow
digit_t is now unsigned, asm division for 1 digit
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2014-07-06
David Gow
Rational<Arbint> now passes realops.test
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2014-07-06
Sam Moore
Arbint now does sign in division correctly
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2014-07-06
Sam Moore
More testing particularly of negatives
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2014-07-06
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-07-06
Sam Moore
Improved "realops" tester
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2014-07-06
Sam Moore
Slightly less memory errors
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2014-07-06
David Gow
Fix a warning/compile error.
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2014-07-06
Sam Moore
Horribly unreliable Arbint's and Rational<Arbint>'s
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2014-07-06
David Gow
Some initial QuadTree goodness.
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2014-07-06
David Gow
Render object range on the CPU
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2014-07-06
David Gow
Render part of a document (incorrectly) on the GPU
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2014-07-06
David Gow
now with fewer midnight-isms
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2014-07-05
David Gow
This might help: divide an arbint by a uint64
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2014-07-05
Sam Moore
Add assembly sources to git
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2014-07-05
Sam Moore
Division less buggy, still slow
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2014-07-05
Sam Moore
It compiles... and runs with FPS of zero
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2014-07-05
Sam Moore
Arbint class implemented
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2014-07-05
Sam Moore
Inner step of multiplication in x64 assembly
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2014-07-05
Sam Moore
Arbint class with += and -= operators
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2014-07-04
David Gow
Use the lea instruction to reduce number of "inc"s
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2014-07-04
Sam Moore
More moronic bugs
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2014-07-04
Sam Moore
Arbitrary integer addition in x64 assembly
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2014-07-04
Sam Moore
Maybe don't use all of the lines. Or maybe do.
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2014-07-04
Sam Moore
Moronic bug identified, also Backtrace is a thing now
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2014-06-30
Sam Moore
Rational representation
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2014-06-30
David Gow
Maybe don't use all of the lines. Or maybe do.
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2014-06-19
David Gow
Fix the missing bit of GPU béziers.
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2014-06-18
David Gow
Béziers on the GPU.
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2014-06-18
Sam Moore
The Béziers are quadratic not cubic...
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2014-06-18
Sam Moore
Béziers
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2014-06-17
Sam Moore
Performance graphs!
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