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ipdf/code.git
2014-07-06
Sam Moore
Arbint now does sign in division correctly
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2014-07-06
Sam Moore
More testing particularly of negatives
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2014-07-06
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-07-06
Sam Moore
Improved "realops" tester
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2014-07-06
Sam Moore
Slightly less memory errors
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2014-07-06
David Gow
Fix a warning/compile error.
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2014-07-06
Sam Moore
Horribly unreliable Arbint's and Rational<Arbint>'s
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2014-07-06
David Gow
Some initial QuadTree goodness.
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2014-07-06
David Gow
Render object range on the CPU
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2014-07-06
David Gow
Render part of a document (incorrectly) on the GPU
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2014-07-06
David Gow
now with fewer midnight-isms
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2014-07-05
David Gow
This might help: divide an arbint by a uint64
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2014-07-05
Sam Moore
Add assembly sources to git
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2014-07-05
Sam Moore
Division less buggy, still slow
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2014-07-05
Sam Moore
It compiles... and runs with FPS of zero
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2014-07-05
Sam Moore
Arbint class implemented
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2014-07-05
Sam Moore
Inner step of multiplication in x64 assembly
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2014-07-05
Sam Moore
Arbint class with += and -= operators
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2014-07-04
David Gow
Use the lea instruction to reduce number of "inc"s
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2014-07-04
Sam Moore
More moronic bugs
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2014-07-04
Sam Moore
Arbitrary integer addition in x64 assembly
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2014-07-04
Sam Moore
Maybe don't use all of the lines. Or maybe do.
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2014-07-04
Sam Moore
Moronic bug identified, also Backtrace is a thing now
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2014-06-30
Sam Moore
Rational representation
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2014-06-30
David Gow
Maybe don't use all of the lines. Or maybe do.
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2014-06-19
David Gow
Fix the missing bit of GPU béziers.
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2014-06-18
David Gow
Béziers on the GPU.
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2014-06-18
Sam Moore
The Béziers are quadratic not cubic...
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2014-06-18
Sam Moore
Béziers
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2014-06-17
Sam Moore
Performance graphs!
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2014-06-17
Sam Moore
Python script for plotting data using Gnuplot
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2014-06-17
Sam Moore
Bugfixes for CPU rendering
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2014-06-17
David Gow
Fix RenderPixels, CPU rendering "works"
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2014-06-16
Sam Moore
Implemented CPU rendering for current ObjectTypes
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2014-06-16
Sam Moore
Refactor Rendering of Objects (prepare for CPU rendering)
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2014-06-16
David Gow
The magic RenderPixels function.
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2014-06-16
Sam Moore
GLSL Shaders -> Files (instead of #define)
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2014-06-05
David Gow
Work around a bug in the Intel driver
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2014-06-05
David Gow
Circles (ellipses) have been added (filled only)
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2014-06-04
David Gow
Minor perf improvement on nVidia
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2014-06-01
David Gow
Fix an intel LG warning by orphaning text memory
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2014-06-01
David Gow
No more pointer arithmetic in GL/use geom shaders
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2014-05-31
David Gow
Maybe make some GL code easier to understand
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2014-05-26
David Gow
Updated upstream stb_truetype with warning fix
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2014-05-25
David Gow
Fix all of the warnings, re-enable -Werror, etc.
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2014-05-09
Sam Moore
Fix the Floating Point
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2014-05-08
Sam Moore
Tests: MakeBitmap -> PointsToBitmap in its own header
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2014-05-08
Sam Moore
Tester for Beziers
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2014-05-01
Sam Moore
Test from one of Kahan's articles
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2014-05-01
Sam Moore
Tester from some lecture notes by Kahan
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2014-04-30
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-04-30
Sam Moore
Tester for loading document in XML format
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2014-04-30
Sam Moore
Add pugixml-1.4 to contrib
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2014-04-27
David Gow
Add GPU performance queries.
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2014-04-27
David Gow
OpenGL 3.1 core profile support.
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2014-04-25
Sam Moore
Test representations of floats working*
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2014-04-23
Sam Moore
Yeah it's broken
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2014-04-23
Sam Moore
Change float representations to be more IEEE-ish
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2014-04-22
Sam Moore
Tester for exploring the mapping of a float to a real
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2014-04-22
Sam Moore
Tester based on Handbook of Floating-Point Arithmetic 1.1
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2014-04-22
David Gow
Hideously useless buffer perf optimization.
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2014-04-22
Sam Moore
Fix Makefile
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2014-04-22
David Gow
Horrible debug font bufferification. (Sorry)
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2014-04-22
David Gow
Don't re-render the display if nothing has changed
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2014-04-22
David Gow
Slightly less broken GraphicsBuffer implementation.
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2014-04-21
Sam Moore
Real that uses Fast2Sum for addition
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2014-04-21
Sam Moore
Ability to define Real as long double
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2014-04-21
Sam Moore
Remove DebugDumpObjects call
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2014-04-21
David Gow
Store everything in a VBO, making things faster.
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2014-04-21
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-04-20
David Gow
Support doing coordinate transforms on the CPU
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2014-04-19
David Gow
Hacky debug font system, performance counter.
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2014-04-17
Sam Moore
Allow setting type of Real at compilation time
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2014-04-17
Sam Moore
Merge branch 'master' of git.ucc.asn.au:/ipdf/code
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2014-04-17
Sam Moore
Fix Screen::ScreenShot
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2014-04-17
David Gow
Bunch-a-bugfixes!
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2014-04-17
Sam Moore
Fix colour in ScreenShot
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2014-04-17
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-04-16
Sam Moore
Can render a BMP but things are still going wrong
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2014-04-16
Sam Moore
Implement Pointless Broken Things
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2014-04-15
Sam Moore
Add grid lines
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2014-04-15
Sam Moore
Screenshot using glReadPixels instead
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2014-04-15
Sam Moore
Screenshot using convoluted SDL2 approach
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2014-04-14
Sam Moore
Actual fix for when `uname -i` doesn't work
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2014-04-14
Sam Moore
Reflect fixes to I/O in ipdf/vfpu
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2014-04-11
Sam Moore
Remove REAL_HALF as it doesn't actually implement a...
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2014-04-11
Sam Moore
Allow VFPU to save output vcd file
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2014-04-11
Sam Moore
Modify symlinks
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2014-04-11
Sam Moore
Add rounding mode to VFPU
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2014-04-09
Sam Moore
VFPU now using std::bitset instead of just float typedef
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2014-04-09
Sam Moore
An interface for a FPU compiled from VHDL
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2014-04-09
David Gow
Merge branch 'master' of git.ucc.asn.au:ipdf/code
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2014-04-09
David Gow
Fix RealToFloat test (hopefully)
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2014-04-09
Sam Moore
Use x86_64 when uname is broken
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2014-04-09
David Gow
Zoom in and out with the mouse wheel.
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2014-04-09
David Gow
Don't get Filled and Outline the wrong way around.
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2014-04-09
David Gow
You can move around a document with Click+Drag!
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2014-04-07
David Gow
It works on the lab machines now, I swear.
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2014-04-07
David Gow
Magic SDL2 sauce! Now with 32-bit!
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2014-04-07
David Gow
David's secret SDL2 magic sauce!
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